All Posts

Arkanoid Evo

The iconic arcade classic adapted for VR - Made with the awesome LÖVR framework.

Continue reading →

Ferrari Testarossa

Ferrari Testarossa. Another car made with MoI + Blender

Continue reading →

VW Scirocco car model with MoI+Blender

VW Scirocco car model with MoI+Blender

Continue reading →

VR MIDI Drummer

VR drumming app with MIDI output (Made with LÖVR)

Continue reading →

Clonenoid

A clone of the classic arcade game Arkanoid made with LÖVR

Continue reading →

Swing Arm Radius Sanding Jig

No more elbow grease for fretboard sanding

Continue reading →

lovr-ui

An immediate mode VR GUI library for LÖVR

Continue reading →

Reaffer

Reaffer is a ReaScript for Reaper, based on Ample Sound's riffer found in their guitar/bass VSTs.

Continue reading →

Quazatron Metal

Here's my tribute to one of the most underrated games for the ZX Spectrum. A metal cover of the fantastic title theme. It's been more than 30 years and I still remember the first time I've heard this tune. Timeless

Continue reading →

Tomb Raider 2D

It's been almost 25 years, but this Tomb Raider-2D-wannabe prototype is still sitting on my hard drive!

Continue reading →

Bubble Bobble platformer prototype

A Bubble Bobble platformer prototype I've made a couple of years ago in C++/SDL.

Continue reading →

The Hunter

A small tribute to the classic Predator movie. The fretboard inlay script is the Yautja language of the predator universe. It took countless hours to shape and put together those little pieces but it was worth the effort!

Continue reading →

Carved Mahogany Superstrat

A barebones guitar with no bells and whistles.

Continue reading →

DIY guitar stand

Custom guitars need their custom stands...

Continue reading →

Solomon's Key - Free, classic arcade remake

A remake of one of the most underrated classic games.

Continue reading →

GUI library for SDL

SDLUI is a bare bones GUI library made with SDL, for SDL, and written in a style that resembles SDL.

Continue reading →

DEC VT05 terminal 3D model

A rough 3D model of that beauty.

Continue reading →

Tire and wheel made with MoI

MoI (stands for Moment of Inspiration) is just great for modeling any kind of engineered surfaces.

Continue reading →

Unfinished Ferrari 3D model

One of many unfinished 3D models

Continue reading →

A concept of an 80's home computer case (fits modern ATX parts)

I'm tired of the modern lifeless PC computer cases. Each of the old home computers had a unique design and were instantly identifiable.The idea of having the case and keyboard fused into one part (like virtually every computer of the 8-bit/16-bit era) isn't practical nowadays, but I'd love if there was something like this on the market to satisfy my nostalgia.

Continue reading →

Window cleaner 3D model made with MoI

This was sitting on my desk the other day and it begged to be modeled.While MoI is meant for mechanical surfaces, it can do organic ones too.

Continue reading →

Dodge Challenger SRT made with Modo

One of my (many) favorite cars. I was learning MODO at the time and needed a project that would keep me motivated. What better than this?

Continue reading →

Bugatti Veyron made with MoI and Modo

A hybrid approach to 3D modeling (NURBS + SubD)

Continue reading →

uTracker, a Windows music tracker

Here's me trying to make a MOD tracker...

Continue reading →

Uzebox in a router enclosure

A couple of years ago I discovered a fantastic open-source video-game console called Uzebox.It was right when my son started attending the computer science department at University of Crete, so it seemed a nice time to do a hardware/software project together, and have fun in the process!

Continue reading →

The treadmill sander: Work out in dust

A treadmill turned into a huge sander to aid in building electric guitars. Why not?

Continue reading →

A texture tool for the Tomb Raider Level Editor, made with vb 6.0

A (very) old texture tool for the Tomb Raider Level Editor.

Continue reading →

Bee: a WIP open-source text editor

Despite still being a programming noob, I had a huge desire to write a text editor oriented towards source code editing.

Continue reading →